Hello everyone! I realize that there has been a delay in recent updates, and I appreciate your patience. We’re getting back on track now and I’m going to try a bit of a different format for news here on Damage Spec. Rather than sporadic individual updates, we’re going to be doing larger news drops that should happen weekly. The intention here is to create a more steady schedule, and to provide content that is more useful.
Also, I’ve hinted at it before here and there, but we’re going to be launching a Twitch channel soon. We’ll be focusing on gameplay and commentary, and it should be a good time. Come hang out and say hello. As we get going with Twitch, establishing a steady schedule will be a priority for that as well.
Finally, if you aren’t already following Damage Spec on Twitter, the official account name is @Damage_Spec. Feel free to check that out for additional thoughts, reminders for upcoming Twitch streams, and things of that nature.
With that all aside, here is this week’s news update:
Vanquish for PC Announcement Trailer
The high-octane shooter, Vanquish, is coming to Steam on May 25th and SEGA have just released a new trailer. In it we see lots of running, gunning, sliding, and shooting at big robots while dodging bullet tracers. Originally a title for Xbox 360 and PlayStation 3, Vanquish is the latest game in SEGA’s back catalogue to undergo their best practice conversion. Also on this list are Bayonetta, Typing of the Dead™, Valkyria Chronicles™ and the SEGA Mega Drive™ Classics Collection. Brace yourself for constant, frantic action.
If you can imagine a beautiful melee combat game with a sort of hybrid cel-shaded aesthetic, wrapped in a focus on martial arts and building your own fighting style, you’re imagining Absolver. Developer Sloclap and publisher Devolver Digital have just released a new combat trailer, showing off the complexity and flexibility of the various styles that you’ll be able to utilize. They’ve also announced that Absolver will be coming to PC and PlayStation 4 on August 29, 2017.
There are obvious comparisons to draw with games like For Honor, which has had its share of issues, but Absolver looks really promising. I look forward to seeing what they can do with it.
Overwatch World Cup
Blizzard will be hosting the Overwatch World Cup at BlizzCon this November, and they’ve just gotten another step closer to determining who will be competing. They are establishing committees in 32 countries that will select the strongest team to represent their country. Players got to join in on the fun, as they were recently given the opportunity to vote on who would be a part of these team selection committees.
In addition to the formation of the committees, they’ve also announced the groups that the 32 countries will be divided into, as well as the four regions that live events will take place leading up to BlizzCon.
Taken from the Overwatch World Cup website: “The top 32 national teams have been seeded into eight groups spread across the four regions. Each group of four nations will play a round-robin schedule of matches. From each group, the top two teams will play in the first round of the single-elimination playoffs for that region. The two playoff winners from each region will make up the eight-team field in the Overwatch World Cup at BlizzCon.”
The 11th BlizzCon will be taking place in Anaheim, California on Friday, November 3 and Saturday, November 4, 2017.
Divinity: Original Sin 2 – Game Master Mode Reveal
The original Divinity: Original Sin (see what I did there?) was, in my opinion, a masterpiece and a love letter to role playing games, with deep roots in classic RPG themes and ideologies. Developer Larian Studios have solidified that foundation by revealing the new Game Master Mode for Divinity: Original Sin 2. “Game Master Mode? What, like D&D?” That’s right. The Game Master Mode blends classic tabletop RPG gaming with the visuals and conveniences of a computer game. One person will take on the role of Game Master, and the other players will be characters in the world, just like Dungeons & Dragons. Not only is this extremely cool, but I think it will have far-reaching effects in the gaming community. While online gaming is ubiquitous these days, it often lacks a deeper social connection that can be found in tabletop gaming. Making this type of social interaction more accessible by building it into Original Sin 2 could be huge. In my estimation, this is a real opportunity to create close-knit communities of gamers, not unlike the earlier days of MMORPG’s. And, we might see LAN parties come back!